Enhance Your Maya Workflow and Creativity with Gumroad Scripts: ShadeIt 2.0 and Cable 2.2
Gumroad ShadeIt 2.0 And Cable 2.2 For Maya: A Guide For 3D Artists
If you are a 3D artist who uses Maya, you might be interested in two amazing scripts that can enhance your workflow and creativity: ShadeIt 2.0 and Cable 2.2. These scripts are available on Gumroad, a platform that allows creators to sell their digital products directly to their customers.
Gumroad \\u2013 ShadeIt 2.0 And Cable 2.2 For Maya
In this article, we will introduce you to Gumroad, ShadeIt 2.0, and Cable 2.2, and show you how they can help you create stunning visuals in Maya.
What is Gumroad and what are its benefits for 3D artists?
Gumroad is an online marketplace that enables creators to sell their digital products, such as software, ebooks, music, videos, courses, etc., without having to deal with the hassle of setting up a website, payment system, or distribution network.
Gumroad has many benefits for both creators and customers:
It is easy to use: creators can upload their products, set their prices, and start selling in minutes.
It is flexible: creators can offer different versions, bundles, discounts, or subscriptions of their products.
It is transparent: creators can see their sales data, customer feedback, and analytics in real time.
It is secure: Gumroad handles the payment processing, hosting, delivery, and customer support for the products.
It is affordable: Gumroad charges a small fee of 5% + $0.25 per sale, plus payment processing fees.
For 3D artists, Gumroad is a great platform to find and buy quality digital products that can improve their skills, workflow, and output. There are thousands of products related to 3D modeling, animation, rendering, texturing, lighting, rigging, scripting, etc., created by talented and experienced artists from around the world.
Some examples of popular products for Maya users on Gumroad are:
ShadeIt: a script that helps you create and edit realtime shaders for Maya viewport 2.0.
Cable: a script that helps you easily create and edit cables in Maya.
Easy Treez: a script that helps you generate realistic trees in Maya.
Arnold Shader Suite: a collection of high-quality shaders for Arnold renderer in Maya.
Maya API Collection: a series of tutorials that teach you how to use the Maya API to create custom tools and plugins.
What are ShadeIt 2.0 and Cable 2.2 and why are they useful for Maya users?
ShadeIt 2.0 and Cable 2.2 are two scripts created by Romain Chauliac (Wizix), a French freelance CG artist who specializes in hard surface modeling and texturing.
ShadeIt 2.0 is a script that helps you create and edit realtime shaders for Maya viewport 2.0. It allows you to quickly assign materials, textures, and lights to your objects and see the results in real time. You can also adjust the parameters of the shaders, such as color, roughness, metalness, normal, emission, etc., with a simple and intuitive interface.
Cable 2.2 is a script that helps you easily create and edit cables in Maya. It allows you to draw curves and automatically generate cables along them with various options, such as thickness, resolution, twist, bend, taper, etc. You can also edit the cables after creation, such as adding or removing segments, changing the shape or direction, or applying deformers.
Both scripts are useful for Maya users who want to create realistic and detailed models and scenes in a fast and efficient way. They can save you a lot of time and effort by simplifying the process of shading and cabling your objects. They can also help you achieve better results by providing you with high-quality shaders and cables that are compatible with Maya viewport 2.0 and Arnold renderer.
How to use ShadeIt 2.0 to create and edit realtime shaders for Maya viewport 2.0?
To use ShadeIt 2.0, you need to have Maya 2018 or higher installed on your computer. You also need to have an internet connection to activate the script.
After purchasing the script from Gumroad, you will receive a zip file containing the ShadeIt folder and a readme file. You need to extract the ShadeIt folder to your Maya scripts folder (usually located at C:\Users\YourName\Documents\maya\scripts).
Then, you need to open Maya and run the following command in the script editor:
import ShadeIt ShadeIt.run()
This will launch the ShadeIt interface, which consists of three main parts: the shader list, the shader editor, and the light editor.
The shader list shows all the shaders that are available in ShadeIt. You can browse through them by category (such as metal, plastic, wood, etc.) or by name. You can also search for a specific shader by typing its name in the search box.
To assign a shader to an object, you need to select the object in the viewport and then double-click on the shader in the list. This will apply the shader to the object and show its parameters in the shader editor.
The shader editor allows you to modify the parameters of the shader, such as color, roughness, metalness, normal, emission, etc. You can use sliders, color pickers, texture browsers, or numeric inputs to adjust the values. You can also use presets to quickly change the look of the shader.
The light editor allows you to add and edit lights in your scene. You can choose from different types of lights (such as point, directional, spot, area, etc.) and adjust their parameters (such as color, intensity, decay, angle, etc.). You can also use presets to quickly set up different lighting scenarios.
What are some examples of shaders that can be created with ShadeIt 2.0?
ShadeIt 2.0 offers a wide range of shaders that can be used for various purposes and styles. Here are some examples of shaders that can be created with ShadeIt 2.0:
Shader
Description
Image
Metallic Paint
A shader that simulates metallic paint with flakes and clear coat.
Leather
A shader that simulates leather with wrinkles and pores.
Wood
A shader that simulates wood with grain and knots.
Glass
A shader that simulates glass with refraction and reflection.
Emission
A shader that emits light with color and intensity.
How to use Cable 2.2 to easily create and edit cables in Maya?
To use Cable 2.2, you need to have Maya 2018 or higher installed on your computer. You also need to have an internet connection to activate the script.
After purchasing the script from Gumroad, you will receive a zip file containing the Cable folder and a readme file. You need to extract the Cable folder to your Maya scripts folder (usually located at C:\Users\YourName\Documents\maya\scripts).
Then, you need to open Maya and run the following command in the script editor:
import Cable Cable.run()
This will launch the Cable interface, which consists of two main parts: the cable list and the cable editor.
The cable list shows all the cables that are created in your scene. You can select, delete, duplicate, or hide them from the list. You can also create new cables by clicking on the "Create" button.
The cable editor allows you to draw curves and automatically generate cables along them with various options. You can use different modes to draw curves, such as freehand, linear, arc, or spline. You can also snap the curves to objects, grids, or points in your scene.
After drawing a curve, you can adjust the options of the cable, such as thickness, resolution, twist, bend, taper, etc. You can use sliders or numeric inputs to change the values. You can also use presets to quickly apply different styles of cables.
You can also edit the cables after creation, such as adding or removing segments, changing the shape or direction, or applying deformers. You can use the "Edit" button to enter the edit mode, where you can manipulate the curve points and handles. You can also use the "Deform" button to enter the deform mode, where you can apply different types of deformers, such as bend, twist, flare, wave, etc.
What are some examples of cables that can be created with Cable 2.2?
Cable 2.2 offers a lot of possibilities for creating cables that can be used for various purposes and styles. Here are some examples of cables that can be created with Cable 2.2:
Cable
Description
Image
Power Cord
A cable that simulates a power cord with a plug and a socket.
Rope
A cable that simulates a rope with a knot and a loop.
Wire
A cable that simulates a wire with a coil and a connector.
Tubing
A cable that simulates a tubing with a valve and a nozzle.
Vine
A cable that simulates a vine with leaves and flowers.
Conclusion
In this article, we have introduced you to Gumroad, a platform that allows creators to sell their digital products directly to their customers. We have also shown you how to use two amazing scripts that are available on Gumroad for Maya users: ShadeIt 2.0 and Cable 2.2.
ShadeIt 2.0 is a script that helps you create and edit realtime shaders for Maya viewport 2.0. It allows you to quickly assign materials, textures, and lights to your objects and see the results in real time. You can also adjust the parameters of the shaders, such as color, roughness, metalness, normal, emission, etc., with a simple and intuitive interface.
Cable 2.2 is a script that helps you easily create and edit cables in Maya. It allows you to draw curves and automatically generate cables along them with various options, such as thickness, resolution, twist, bend, taper, etc. You can also edit the cables after creation, such as adding or removing segments, changing the shape or direction, or applying deformers.
Both scripts are useful for Maya users who want to create realistic and detailed models and scenes in a fast and efficient way. They can save you a lot of time and effort by simplifying the process of shading and cabling your objects. They can also help you achieve better results by providing you with high-quality shaders and cables that are compatible with Maya viewport 2.0 and Arnold renderer.
If you are interested in buying these scripts or finding more products for Maya on Gumroad, you can visit the following links:
ShadeIt 2.0
Cable 2.2
Gumroad Maya Products
We hope you enjoyed this article and learned something new. Thank you for reading!
FAQs
Here are some common questions that the readers might have about Gumroad, ShadeIt 2.0, and Cable 2.2:
Q: How do I install and activate the scripts?
A: After purchasing the scripts from Gumroad, you will receive a zip file containing the script folder and a readme file. You need to extract the script folder to your Maya scripts folder (usually located at C:\Users\YourName\Documents\maya\scripts). Then, you need to open Maya and run the following command in the script editor:
import ScriptName ScriptName.run()
Replace ScriptName with ShadeIt or Cable depending on which script you want to use. This will launch the script interface and ask you to enter your email address and license key that you received from Gumroad. After entering the information, click on "Activate" and wait for the confirmation message.
Q: How do I update the scripts?
A: Whenever there is a new version of the scripts available on Gumroad, you will receive an email notification with a download link. You need to download the new zip file and replace the old script folder with the new one in your Maya scripts folder. Then, you need to restart Maya and run the script again.
Q: How do I get support or feedback for the scripts?
A: If you have any questions, issues, or suggestions regarding the scripts, you can contact the creator (Wizix) via email at wizix3d@gmail.com or via Twitter at @wizix3d. You can also join his Discord server at https://discord.gg/7zZ6fY9 where you can chat with him and other users of his products.
Q: How do I learn more about the scripts?
A: If you want to learn more about how to use the scripts or see some examples of what they can do, you can watch some video tutorials on Wizix's YouTube channel at https://www.youtube.com/channel/UCXfGkxwNyd8nRwZ4U4rEg9A. You can also check out some of his artworks on his ArtStation page at https://www.artstation.com/wizix where he showcases some of his models and scenes created with his scripts.
Q: How do I get more products for Maya on Gumroad?
A: If you want to find more products for Maya on Gumroad, you can visit this link: https://gumroad.com/discover?query=Maya&sort=newest where you can browse through thousands of products related to 3D modeling, animation, rendering, texturing, lighting, rigging, scripting, etc., created by talented and experienced artists from around the world. You can also use the search box to find specific products that match your keywords or criteria. dcd2dc6462